An Integrated Measurement Model for Evaluating Usability Attributes

An Integrated Measurement Model for Evaluating Usability Attributes

In order to develop an easy to use, effective and efficient software system that satisfies the stakeholder needs, usability attributes should be addressed and measured appropriately during all development stages. However, measuring usability is widely recognized as the most challenging task for the system development team. Such challenge can be attributed to the absence of an existing comprehensive usability model that covers all the fuzzy usability attributes. This paper aims to elicit and analyze usability attributes from previously existing usability models for developing an integrated usability model from different practitioners’…

The Analytic Hierarchy Process

AHP is one of the main mathematical models currently available to support the decision theory. When looking into how organizations decide over which projects to execute, we notice a constant desire to have clear, objective, and mathematical criteria (Haas & Meixner, 2005). However, decision making is, in its totality, a cognitive and mental process derived from the most possible adequate selection based on tangible and intangible criteria (Saaty, 2009), which are arbitrarily chosen by those who make the decisions. This paper also discusses the importance and some possible criteria for…

Working Effectively with Legacy Code – Michael Feathers

In this book, Michael Feathers offers start-to-finish strategies for working more effectively with large, untested legacy code bases. This book draws on material Michael created for his own renowned Object Mentor seminars: techniques Michael has used in mentoring to help hundreds of developers, technical managers, and testers bring their legacy systems under control.This book also includes a catalog of twenty-four dependency-breaking techniques that help you work with program elements in isolation and make safer changes.

Refactoring (2nd Edition – 2018): Improving the Design of Existing Code – Martin Fowler

Fully Revised and Updated–Includes New Refactorings and Code Examples “Any fool can write code that a computer can understand. Good programmers write code that humans can understand.” —M. Fowler (1999) For more than twenty years, experienced programmers worldwide have relied on Martin Fowler’s Refactoring to improve the design of existing code and to enhance software maintainability, as well as to make existing code easier to understand. This eagerly awaited new edition has been fully updated to reflect crucial changes in the programming landscape. Refactoring, Second Edition, features an updated catalog of refactorings and includes…

Clean Architecture: A Craftsman’s Guide to Software Structure and Design – Robert C. Martin

By applying universal rules of software architecture, you can dramatically improve developer productivity throughout the life of any software system. Now, building upon the success of his best-selling books Clean Codeand The Clean Coder, legendary software craftsman Robert C. Martin (“Uncle Bob”) reveals those rules and helps you apply them.   Martin’s Clean Architecture doesn’t merely present options. Drawing on over a half-century of experience in software environments of every imaginable type, Martin tells you what choices to make and why they are critical to your success. As you’ve come to expect from Uncle Bob,…

Agile Software Development, Principles, Patterns, and Practices – Robert C. Martin

Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author includes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application—from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer’s thoughts — showing the errors, blind alleys, and creative insights that occur throughout the…

Microservices Patterns – Chris Richardson

Microservices Patterns teaches enterprise developers and architects how to build applications with the microservice architecture. Rather than simply advocating for the use the microservice architecture, this clearly-written guide takes a balanced, pragmatic approach, exploring both the benefits and drawbacks. https://www.amazon.com/Microservices-Patterns-examples-Chris-Richardson/dp/1617294543

Testing Strategies in a Microservice Architecture – Toby Clemson

Thanks to Toby Clemson and Martin Fowler for a great presentation on how testing approaches and techniques should be applied on microservices architecture. Testing Strategies in a Microservice Architecture There has been a shift in service based architectures over the last few years towards smaller, more focussed “micro” services. There are many benefits with this approach such as the ability to independently deploy, scale and maintain each component and parallelize development across multiple teams. However, once these additional network partitions have been introduced, the testing strategies that applied for monolithic…